Industrial design.

  • Personal.

    It all begins with an idea. Often how to make something better, more artistic, or easier to use. But other times just to create something. I embark on several small personal industrial design projects a year, like a new vintage-inspired automotive steering wheel, a set of modular goggles, or a set of fog lights with an integrated cup holder for those parking lot hangs. Whatever the subject is, I’ll spend an intense day or two hashing out the design, color, material, and finish. Sometimes they work out, but the purpose is the journey.

  • Professional.

    I began my career as a drafter and mechanical designer and over time have taken progressive steps into the industrial and product design worlds due to my keen creative eye. This has cumulated in a number of patented designs for handheld products. My unique capabilities with one foot in the mechanical (the “can it be made?”) and another in the artistic (the “what can be made?”) provide a great balance and one-stop-shop.

  • Improve it.

    I’m eager to work alongside a client to develop a concept. Often alternate views increase the end result, even if the specific concepts are not used. My first rule of design is to leave emotion at the door, do what it takes to build a better product.

Personal: The TF (trunkated foglight)

A foglight designed for those who value the camaraderie of a parking lot hangout. Each light has a flat surface just right for a beverage of your choice, paint protected by thin film. The X lens cover shields a majority of the glass when installed, but allows for quick blips of light when needed and is easily removable.

Personal: Motocompo 2023

The idea was simple, to make a modernized Motocompo scooter based on an electric platform. A few additional features were added to reduce the storage footprint: the wheelbase shrinks and ride height lowers, the seat retracts to gain access to the rear handle, and the headlight flips inward to protect the glass from impacts.

Contest: CMF design for K-lamp

A just-for-fun contest sponsored by DesignBurger and Vitamin Living. For this, I developed the color, material, and finish of this K-lamp. To round out the presentation I modeled a glass from home and created a new design end table. The entire scene is rendered using Keyshot with no post-production edits.

Failure: Tri-lobe Mug

A perfect example of things just not working out. I had a vision for a mug with a removable insert. This insert could connect via Bluetooth to your other personal devices and display things like meeting reminders, the time, drink temperature, and heart rate. To make the screen work I needed as flat of a surface as I could, so the mug morphed into a triangular shape. The downside? The mug design would likely ensure that half of your drink wound up dripping down your cheeks onto your shirt. The other aspects of the project were worthwhile though, practicing some material refinements, and view building.

Creamcar goggles

Submitted for the Render Weekly “Goggles” prompt, I designed, modeled, and rendered several colorways of these goggles. This modular design has a replaceable center lens sub-assembly, adjustable elastic strap, and small peripheral windows with Creamcar branding.

Creamcar itself is a faux brand I developed as part of my NFT collection Creamcar Garage.